FISHY
A water tap that encourages to save water
Incentive
Within this project I wanted to encourage people to save water. The incentive was to do so by designing a playful experience with a serious message.
Design
With fishy I intended to create a direct link between squandering water and its consequences. By using a double wall it seems like the water runs out of the aquarium. Fishy is a water faucet designed to raise the user’s awareness about squandering water. This is done in a playful but also confronting way.
Details
University: Eindhoven University of Technology
Year: 2013
Award for public's choice BlueDot 2017